Post by Kirsty M on Dec 2, 2013 16:15:31 GMT
Ursine Background Information
Ursine are large bear like folk that live in the far north
of the continent of Tangria. They are heavy set and
strong and speak in a guttural version of the common
tongue. Their „empire? is ruled by two leaders the
t?zar of War and the t?zar of Commerce who dwell in
the capital city of Urz. The ursine did not exactly fight
in the war. They had a treaty with the Grand
Company and its church allies and a pact of nonaggression
with the allied elder races. However they
are extreme mercenaries and were „purchased? by
the rich Grand Company to keep the warlike Jotun
tied up in the north. This they did by a series of raids
into Jotun lands that they deny to this day, which the
Jotun war bands reacted to en masse chasing the
raiders through the mountains for weeks. It is safe to
say Jotun distrust the Ursine. Ursine are not that
magically adept and strangely are atheists, they think
that magic leaks into the world from elsewhere or is a
by-product of liaisons with spirits etc. There are
some mages and Ritualist amongst them but few and
far between as they distrust magic and its users.
Ursine live either in the capital or in small fortified
townships doted throughout the mountains. As
mercenaries they are sometimes found selling their
skills to those that need them.
Roleplaying Ursine
Ursine are large walking bears. They have a thick
Russian/Germanic accent and are abrupt and see all
others as lesser beings. They do not worship gods
but do have a great respect for elders of their own
race and come close to hero worship of great Ursine
of old, whom sagas are told to young to inspire them.
They have well-crafted equipment that is made by
slave Dverg whose skills mimic those of their pre-war
ancestors.
Ursine Costume Requirements
Your character must have bear like facial features
detailed by makeup or mask. They have a slow
guttural accent as explained above.
Ursine are large bear like folk that live in the far north
of the continent of Tangria. They are heavy set and
strong and speak in a guttural version of the common
tongue. Their „empire? is ruled by two leaders the
t?zar of War and the t?zar of Commerce who dwell in
the capital city of Urz. The ursine did not exactly fight
in the war. They had a treaty with the Grand
Company and its church allies and a pact of nonaggression
with the allied elder races. However they
are extreme mercenaries and were „purchased? by
the rich Grand Company to keep the warlike Jotun
tied up in the north. This they did by a series of raids
into Jotun lands that they deny to this day, which the
Jotun war bands reacted to en masse chasing the
raiders through the mountains for weeks. It is safe to
say Jotun distrust the Ursine. Ursine are not that
magically adept and strangely are atheists, they think
that magic leaks into the world from elsewhere or is a
by-product of liaisons with spirits etc. There are
some mages and Ritualist amongst them but few and
far between as they distrust magic and its users.
Ursine live either in the capital or in small fortified
townships doted throughout the mountains. As
mercenaries they are sometimes found selling their
skills to those that need them.
Roleplaying Ursine
Ursine are large walking bears. They have a thick
Russian/Germanic accent and are abrupt and see all
others as lesser beings. They do not worship gods
but do have a great respect for elders of their own
race and come close to hero worship of great Ursine
of old, whom sagas are told to young to inspire them.
They have well-crafted equipment that is made by
slave Dverg whose skills mimic those of their pre-war
ancestors.
Ursine Costume Requirements
Your character must have bear like facial features
detailed by makeup or mask. They have a slow
guttural accent as explained above.